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 Update Orange Engine 06.05.2011 
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Registriert: Mi 27. Feb 2008, 17:34
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Required updates for Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch are now available. The specific changes include:



Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

- Fixed an OpenGL crash for Mac players

- Fixed several crashes related to Alt-Tab in fullscreen mode on Windows

- Fixed client crash caused by invalid mesh

- Updated shared interfaces to support the new Replay feature in TF2



Counter-Strike: Source

- Updated the localization files



Team Fortress 2

- Added the Replay feature: http://www.teamfortress.com/replayupdate

- Known issue with blurry Mac replay rendering will be fixed in the next update

- Launched the First Annual Saxxy Awards: http://www.teamfortress.com/saxxyawards

- Added 8 new Replay achievements

- Added 10 new hats

- Added The Director's Vision, an item that provides you with a new taunt

- Fixed a problem with certain equippable items rendering incorrectly on the loadout screen

- Fixed a problem causing the Mann Co. store previews to render incorrectly

- Crafted items will now remember/display who crafted them

- Added a reward for the early crafters of new items

- Added a new style to the Aperture Labs Hard Hat

- Added a new style to the Blighted Beak

- Fixed bugs with the refurbish items interface so that some properties will no longer be un-removable under certain circumstances

- Fixed the briefcase not being drawn on players when it's being carried in CTF maps

- Fixed the Gloves of Running Urgently not using the correct skin in the character loadout screen

- Fixed the Kritzkrieg not drawing the correct model in the character loadout screen

- Fixed the Horseless Headless Horsemann displaying the burning material in DirectX8

- Fixed the Aperture Labs Hard Hat displaying the burning material in DirectX8

- Fixed removing the burning/jarated conditions on players who are being critboosted by a Medic using the Kritzkrieg

- Added Mad Milk to the conditions that are cleared when players are made invulnerable by a Medic with an ÜberCharge

- For web developers: added tool and capability information to the IEconItems_440/GetSchema Web API

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Fr 6. Mai 2011, 18:52
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